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Curse Seal of Water

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Curse Seal of Water

Post  Yondaime on Wed Oct 29, 2008 5:30 pm

Cursed Seal of Water (Qty. 5)
Cost: 10000Ryo + 5 Win Battle Count



Juin Activation; Level 1 (150 Life) 200 Chakra Increase. All skills deal +75 Damage and cost -25 Chakra. Once per battle. 25 Life/Chakra damage every turn. Can't Interrupt

*Juin Activation; Level 2 (300 Life) 400 Chakra Increase. All skills deal +150 Damage and cost -50 Chakra. Once per battle. 50 Life/Chakra damage every turn. Can't Interrupt

Fuja Hoin (200 Chakra) Deactivates a cursed seal currently in use. Takes one full turn to use. Can't interrupt. Once per battle.

*Temper (XXX Life) Resists a capturing/confusing/stopping/holding skill on opponent's last turn for Life equal to the chakra cost. Twice per battle, doesn't work on unavoidable moves.

*Genjutsu Affinity (100 Chakra, Passive) Genjutsu used this turn cant be avoided by Release or 2 capturing genjutsu can be used in a row. Each effect is twice per battle.

**Manipulation (200 Chakra) Stops opponent for one post. Opponents can only use Ninjutsu for 2 rounds after this is used.

**Sound Amplification (100 Chakra, Passive) All Genjutsu used this turn become Multi-hit. Twice per battle.

**Resistance (XXX Chakra) Resists any type of hold or capture for the same amount of chakra. Counts as a releasing jutsu. Works on unavoidable moves. Twice per battle.

* = Juin Level 1 needs to be activated
** = Juin Level 2 needs to be activated
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Yondaime
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