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Post  Yondaime Wed Oct 29, 2008 8:58 am

For Chuunin and up

Earthquake Technique Level 1
Cost: 300 Ryo
Mission XP: 20
-Allows the user to gather chakra in fist, then by putting fist in the ground can cause a small earthquake.

-Effect: 100 Damage to opponent [100 chakra



Daitoppa - Great Breakthrough
Cost:400
Mission XP: 15
-Fuuton Daitoppa is a Ninjutsu technique which utilizes the Wind Element. After bringing his hand to his mouth, The user will blow a large blast of wind capable of leveling almost anything in its way. A variation of the technique involves a smaller blast of wind which gets ignited with flame.

Effect: Opponent is Stuned for 1 turn [Chakra: 175




Underground Fish Projection
Cost:400
Mission XP:20
-Its is a Ninjutsu technique utilizing the Haze Bunshin, the Rain Genin use the clones to confuse their enemies and then hide within the earth. From the shadows of the clones, the actual ninja can then attack their target.

Effect: Avoid your Opponents next attack [Chakra: 150




Hinashiri Running Fire
Cost:500
Mission XP:15
-Katon Ninpou Hibashiri is a Ninjutsu technique utilizing the Fire Element. To utilize this technique, Gitai will first be under the influence of Yomi's evil medically enhanced chakra. This will grant him Fire chakra, which he will use to generate jets of fire which will race towards his target and surround them. This fire can be made more powerful with the introduction of wind from a wind element attack.
In Shizuku's usage, he will spin and generate a rotating ring of fire, which he will launch towards his target.

-Effect: Damage your opponent with 100 damage 200 if used the same turn as a fuuton skill [Chakra: 150




Black Rain Clouds
Cost:300
Mission XP:10
-Kokuun no Jutsu is a Ninjutsu technique used by the Rain ninja Kagari which utilizes the Water Element. After forming the necessary hand seals, a black mist will emit from his body and rise into the sky. Black clouds will form, releasing a flammable rain of oil onto his targets.

-Effect: Next katon skill will deal and extra 75 damage [Chakra:50





Bushin Explotion
Cost:400
Mission XP:15
-Bunshin Bakuha is a Ninjutsu technique utilized by Uchiha Itachi. At first glance the clone appears to be a normal Kage Bunshin, but Itachi can detonate the clone at any time to form a very large explosion.

-Effect: Explode one kage bushin of anytipe to cause your opponent 200 damage [Chakra:100


Daibaku Water Current
Cost:150
Mission XP:10
-Suiton Daibakuryuu no Jutsu is a Ninjutsu technique utilizing the Water Element. After doing the needed hand seals a vortex of water will form, sucking anything on the surface above it down to the depths below.

-Effect: Next Suiton Skill will stun opponent 1 post [Chakra:170





Mud Overturn
Cost:225
Mission XP:10
Doton Doro Overturn is a defensive Ninjutsu technique utilizing the Earth Element. After striking the ground with their hands, a large wall of earth will rise into place as defense. The defense is not perfect though, a hard or drilling impact can puncture the wall.

-Effect: Avoid one of your opponents jutsu [Chakra:275





Earth Dumpling
Mission:100
Mission XP:15
-Doton Doryou Dango is a Ninjutsu technique utilizing the Earth Element. After striking the ground with his hands, Jiroubou is able to overturn the earth into a large dumpling shape chunk of earth the size of a mausoleum. Using his immense strength, he can lift up the ball and hurl it at his opponent, flatening all in its path.

-Effect: All opponents are hit with 120 damage [Chakra:125







Earth Projectile
Cost:270
Mission XP:15
-Earth Projectile is a Ninjutsu technique utilizing the Earth Element. The ninja will do the necessary hand seals and create a dragon from the river of mud made after using the Doryuu Taiga technique. This dragon will then spew mud projectiles from its mouth.

-Effect:Deal 100 to all opponents in the battle field [Chakra:100





Katon Endan
Cost:225
Mission XP:10
-Katon Endan is a Ninjutsu technique utilizing the Fire Element. This jutsu allows Jiraiya to emit a jet of fire from his mouth. While not stated, this is probably the same or a similar jutsu to the one Jiraiya uses in conjunction with Gamebunta to do Gamayu Endan.

-Effect: 100 damage to an opponent [Chakra:125





Fire Phoenix Jutsu
Cost:100
Mission XP:5
-Katon Housenka no Jutsu is a Ninjutsu technique utilizing the Fire Element. The ninja does the necessary hand seals and then emits a series of small fire balls. The ninja can also hurl a projectile which is covered in these same flames. To the opponent the attack appears to be only the balls of flame, they do not see the hidden threat within the flames. Meaning that even if the flames are put out, the projectiles still converge on the target. The flames can be used to cover different projectiles like shuriken or kunai.

-Effect: Hit all opponents with 50 damage if used with an item the item becomes cant avoid and deals 50 extra damage [Chakra:150



Snake Authority
Cost:350
Mission XP:10
-Jagei Jubaku is a Ninjutsu technique utilized by Orochimaru and Sasuke. Using Orochimaru's snake abilities, the two men can extend large snakes from their sleeves, which will coil around the target and bind them. The further addition or the user's murderous intent can weaken their target's resolve. With the removal of Orochimaru from Sasuke, this ability may be gone

-Effect: Hold 2 selected opponents for 1 post if used as the same turn as murderous intent this will hold them 2 post [Chakra:275



Kaiwan Arm Flaming Arrow
Cost:270
Mission XP:15
-Kaiwan no Hiya is a Ninjutsu technique used by the Asura Realm Pain. Asura is modified to detach and fire its hand like a rocket. Upon focusing chakra to the wrist, the hand will be launched towards the target. This chakra will also act like a magnet, to draw the hand back for reattachment. The chakra also functions to protect the hand, allowing its powerful strike to severely damage rock, but not the hand itself.

-Effect: 120 damage to opponent [Chakra:100



Water Whip Muchi
Cost:170
Mission XP:10
-Mizu no Muchi is a Ninjutsu technique that utilizes water to create a whip. The ninja can also send an electric current through the whip to electrocute their opponent. The whip will function in the normal fashion, such as allowing the ninja to whip the crap out of little kids.

-Effect: Deal 50 damage to an opponent if used same turn as a lighting skill this will deal 120 damage [Chakra: 150







[More to Come]
Yondaime
Yondaime
Admin

Number of posts : 229
Village : Leaf
Registration date : 2008-10-28

Status
Health:
C Rank Left_bar_bleue500/500C Rank Empty_bar_bleue  (500/500)
Chakra:
C Rank Left_bar_bleue500/500C Rank Empty_bar_bleue  (500/500)
Experience: 15

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